Jamison Hill

Lead Experience Designer

Links

Design Portfolio Personal Bio

Experience

Freelance UI/UX Design Lead

Collarbone (January 2018 - Present)

  • Lead multiple, full-scale product life cycles from concept through to live delivery and iteration.
  • Managed UX Designers in defining and achieving product requirements using sprint-based milestones and planning tactics.
  • Collaborated with designers, researchers, engineers, product managers and product owners throughout the design process.
  • Designed and shipped consumer and business-facing products across web, mobile web and native mobile device platforms.
  • Handcrafted UI libraries, style guides and design systems for a range of web and mobile products.
  • Distilling complex processes, requirements and flows into simple and clear user interactions.

Experience Designer

Google (Consultant, October 2016 - January 2018)

  • Collaborated cross-functionally with project management and engineering teams to co-create product requirements for Google's internal finance tools.
  • Carried product designs from initial solution strategies through wireframes, user testing, final high-fidelity designs and development implementation.
  • Partnered with PhD UX Researchers to validate proposed UI solutions prior to feature development via qualitative user testing.
  • Hand-crafted a new brand for an internal Google finance tool responsible for the processing of $45B in annual outbound payments to Google vendors.

Sr. Mobile UX Designer

Verizon Wireless (September 2016 - October 2016)

  • Owned new feature product designs on Verizon's augmented reality app, Outta.
  • Created animated marketing collateral used in social media advertising that resulted in the app's first 100,000 installs and 25,000 successfully registered users.
  • Standardized the design resources of the app, including the establishment of a cohesive style guide and patterns library.

Sr. UX Designer, Mobile Lead

Fanatics (January 2016 - September 2016)

  • Oversaw and managed product designs across all mobile platforms, including the Fanatics native iOS & Android apps, as well as partner mobile SDKs.
  • Grew and maintained a consistent average app store rating of 4.8 across several build & feature releases, comprised of thousands of app store reviews.
  • Established the company's first flow-based mobile product analytics dashboard in cooperation with Mobile Product Managers and Sr. Data Team Members.
  • Promoted organization-wide design thinking by establishing UX processes and creating pattern & UI libraries.
  • Distilled design empowerment in fellow non-design team members by facilitating early idea brainstorming sessions prior to solidifying feature definition and scope.
  • Partnered with Product Managers and Engineers to develop and refine product requirements while considering business and end-user needs.
  • Contributed to the growth of the design team by recruiting, retaining, and mentoring fellow design team members.

Sr. UI Designer

MedHelp (February 2015 - November 2015)

  • Collaborated directly and often with product & engineering teams to ideate, define, design, spec, build & launch product features for highly-trafficked web platforms and mobile applications.
  • Lead initiatives to establish design standards with style guides across MedHelp products.
  • Mentored Junior Designers in incorporating style guide standards into their design process.
  • Managed formal and informal user testing sessions using InVision/HTML-based UI prototypes.
  • Orchestrated frequent design reviews to solicit feedback and foster creative collaboration.

UX Designer

Pertino (May 2014 - February 2015)

  • Synthesized concepts by leading brainstorming sessions with engineers and project managers.
  • Analyzed and broke down complex requirements into flows and clear interface specifications.
  • Owned product design requirements from conceptualization through final mockups.
  • Integrated analytics software to measure feature impact & improve product usability.

Freelance UI/UX Designer

Collarbone (May 2009 - May 2014)

  • Collaborated with engineers & project managers to asses and understand product requirements.
  • Guided engineers in implementing designs with pixel-perfect mockups, specs & clickable demos.
  • Supported project managers in timeline estimation, milestone creation & deliverables planning.

Education

Bachelor of Science, Marketing

W.P. Carey School of Business, Arizona State University

Skills

Designer Management
Hiring
Project Management
Agile Design
User personas
UX Design
Visual Design
Design Systems
UI Design
Web Software
Website Design
Logo Design
Brand Design
Presentation Design
Social Ad Design
Mobile App Design
iOS Design
Android Design
HTML/CSS
Responsive Web
Prototyping
Style Guides
Pattern Libraries
User Testing
User Flows
Wireframes
Moodboards
User Interviews
Patents
Unicycling
Avoiding Office Politics
Beatboxing

Tools

Sketch
Illustrator
Photoshop
After Effects
Slack
Principle
Sublime Text
Zeplin
InVision
Google Forms
Folio
Trello
SurveyMonkey
BitBucket
Gliffy
Jira
Colorful
Marketch